Thursday, October 31, 2002

Game Design Workshop at Art Futura

Centre de Cultura Contemporània de Barcelona

Like Ars Electronica (see below), Art Futura is an exposition and conference on contemporary technological art. I taught my first-ever workshop on game design, a three-hour event in which the 27 participants created five new, never-before-seen game designs. We had great time and learned a lot from each other. I also took part in a discussion about computer games as an art form, which seemed to be very well received. (You can read more on that subject in my lecture Will Computer Games Ever Be A Legitimate Art Form?) And I was privileged to spend several minutes chatting with Paul Friedlander, one of the stars of the exhibition, a former physicist and rocket scientist who creates hypnotically beautiful kinetic sculptures out of light and moving objects.