Lecture and Design Consulting at Sagasnet and fmx/04
Stuttgart, Germany
I spent a couple of days in Germany, serving as a "consulting expert" at another Sagas event. It was pretty neat -- I was scheduled to talk to three different people about their ideas for interactive entertainment projects, and give them my thoughts. The fun part was that two of them were people I had met at my earlier Sagas event, the 5-day narrative games workshop with Ragnar Tørnquist back in February, and one of them was still working on the same idea. I also gave my lecture "Interactivity versus Narrative -- This Time It's War!" to a moderate crowd at fmx/04, an animation and effects festival that has (like so many others) added a track on interactive content as well.
I spent a couple of days in Germany, serving as a "consulting expert" at another Sagas event. It was pretty neat -- I was scheduled to talk to three different people about their ideas for interactive entertainment projects, and give them my thoughts. The fun part was that two of them were people I had met at my earlier Sagas event, the 5-day narrative games workshop with Ragnar Tørnquist back in February, and one of them was still working on the same idea. I also gave my lecture "Interactivity versus Narrative -- This Time It's War!" to a moderate crowd at fmx/04, an animation and effects festival that has (like so many others) added a track on interactive content as well.
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