Lecture Tour Day 14: Rensselaer Polytechnic Institute
Troy, NY
Another day-long Fundamentals workshop for an excellent bunch of folks. Like the crowd at Full Sail, these students were already well-prepared and got straight into it. One of them had already taken it before, which was kind of cheating, but I guess he must have enjoyed it enough the first time to do it again. Following the workshop I had dinner with another group of RPI faculty including Katherine Isbister, newly arrived from Stanford University and one of the rising stars of the academic scene in game research. Tobi Saulnier and Ralph Noble joined us, but my original host from last year, Kathleen Ruiz, couldn't make it alas.
The picture below shows the students presenting their results. It's a bit dark, but you can see how it works: one student from a team, the Lead Designer, takes the podium to explain the game they've designed, while another one (standing, center) uses a webcam attached to my laptop to present the concept art and user interface layouts they've created.
Another day-long Fundamentals workshop for an excellent bunch of folks. Like the crowd at Full Sail, these students were already well-prepared and got straight into it. One of them had already taken it before, which was kind of cheating, but I guess he must have enjoyed it enough the first time to do it again. Following the workshop I had dinner with another group of RPI faculty including Katherine Isbister, newly arrived from Stanford University and one of the rising stars of the academic scene in game research. Tobi Saulnier and Ralph Noble joined us, but my original host from last year, Kathleen Ruiz, couldn't make it alas.
The picture below shows the students presenting their results. It's a bit dark, but you can see how it works: one student from a team, the Lead Designer, takes the podium to explain the game they've designed, while another one (standing, center) uses a webcam attached to my laptop to present the concept art and user interface layouts they've created.
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