Print Articles


Phone: +44-7780-660753

Facebook: Ernest W. Adams

Skype: ewadams


Read my books!

Fundamentals tiny shadow
Break Into tiny shadow


Papers and articles that have appeared in books, magazines, and proceedings.

This list doesn't include my books, Designer's Notebook columns or other on-line articles. My more recent lectures do not appear on this list because I often don't have them written up in paper form in time to get them into the proceedings. However, you can find many of them on the Lectures page.

    "S.T.A.L.K.E.R.: Shadow of Chernobyl: Ludic Space as Memorial." Space Time Play. von Borries, Friedrich, Steffen P. Walz, and Matthias Böttger, editors. Basel: Birkhäuser Verlag AG, 2007.

    "Will Computer Games Ever Be a Legitimate Art Form?" Journal of Media Practice, volume 7, number 1, 2006.

    "Interchangeable Dialogue Content." Game Writing: Narrative Skills for Videogames. Bateman, Chris, editor. Boston, Massachusetts: Charles River Media, 2006.

    "Introduction." 21st Century Game Design. Bateman, Chris and Richard Boon. Boston, Massachusetts: Charles River Media, 2005.

    "Design Considerations for Interactive Storytellers." Developing Interactive Narrative Content (a Sagas and Sagasnet Reader). Bushoff, Brunhild editor. Munich: High Text Verlag, 2005. 1-18.

    "Getting into the Game: Skills and Careers in Game Development," Game Developer 2002 Game Career Guide, Fall 2002. [ Read it in PDF format (319 KB file). ]

    "The Four Myths of Game Design," Game Developer magazine, volume 7, number 12, December 2000. [ Read it in PDF format (203 KB file). ]

    "Immortality for Game Developers," Game Developer magazine, volume 6, number 4, April 1999.
    [ Read it in PDF format (63 KB file). ]

    "Celluloid to Silicon: A Sermon for Newcomers from Hollywood," Proceedings of the 8th Computer Game Developers' Conference, April 1994. [ Read it online ]

    "Programming the CD-I Player," Proceedings of the 6th Computer Game Developers' Conference, April 1992.

    "The Problems and Promise of On-Line Games," Proceedings of the 5th Computer Game Developers' Conference, April 1991.

    "Relational Database Design: A Tutorial and Case Study for Egyptologists," Adams, Ernest W. and Strudwick, Nigel, Informatique et Egyptologie 7 (Paris 1990).

    "An On-Site Archaeological Database," Adams, Ernest W. and Foley, Mary Ellen, WissenschaftlicheZeitschrift der Humboldt-Universität zu Berlin, 37 (1988) 3.