Before you can build an excellent game, you must have an excellent design.With 29 years in the interactive
entertainment industry, 8 of them at Electronic Arts and Bullfrog Productions, I specialize in creating: - Exciting, well-balanced gameplay
- Crisp, uncluttered user interfaces
- Rich, three-dimensional characters and believable plots
- Clear, thorough, and unambiguous design documents
- Practical, buildable designs — no impossible ideas or big changes halfway through
Whether you need a full-scale design for a game or just one area to be
fleshed out, I'll do it for you efficiently and affordably. I can work alone or in concert with other people, and I can help tailor your design to your available resources and your team's strengths. Modern game design requires a variety of documents for different purposes. I can work with you to create: - High concept statements (2-3 pages to generate initial discussion)
- Position papers (10-20 pages, to propose a game to a publisher or your own management)
- Full-scale design documents (50 pages and up, for your team to work from)
- Audio and video recording scripts
- Backstory, character backgrounds, dialog, manuals — see the Creative Writing page
I'm interested in a wide range of genres, including: Strategy (RTS or turn-based) | Role-Playing Games | Action/Adventure | Sports games | Online games | "Casual" games | Kids' games | Games for girls | Educational software |
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I design for hardware of all kinds, from handhelds to massively multiplayer online games. Send me E-mail and let's talk. [Up] to Consulting.
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